Plone: Dexterity Events
Die Dexterity Events sind in plone.dexterity.interfaces definiert:
class IBegunEvent(IObjectEvent): """Base begun event """ class IEditBegunEvent(IBegunEvent): """An edit operation was begun """ class IAddBegunEvent(IBegunEvent): """An add operation was begun. The event context is the folder, since the object does not exist yet. """ class ICancelledEvent(IObjectEvent): """Base cancel event """ class IEditCancelledEvent(ICancelledEvent): """An edit operation was cancelled """ class IAddCancelledEvent(ICancelledEvent): """An add operation was cancelled. The event context is the folder, since the object does not exist yet. """ class IEditFinishedEvent(IObjectEvent): """Edit was finished and contents are saved. This event is fired even when no changes happen (and no modified event is fired.) """