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Plone: Dexterity Events

Die Dexterity Events sind in plone.dexterity.interfaces definiert:

class IBegunEvent(IObjectEvent):
    """Base begun event
    """

class IEditBegunEvent(IBegunEvent):
    """An edit operation was begun
    """

class IAddBegunEvent(IBegunEvent):
    """An add operation was begun. The event context is the folder,
    since the object does not exist yet.
    """

class ICancelledEvent(IObjectEvent):
    """Base cancel event
    """

class IEditCancelledEvent(ICancelledEvent):
    """An edit operation was cancelled
    """

class IAddCancelledEvent(ICancelledEvent):
    """An add operation was cancelled. The event context is the folder,
    since the object does not exist yet.
    """

class IEditFinishedEvent(IObjectEvent):
    """Edit was finished and contents are saved. This event is fired
    even when no changes happen (and no modified event is fired.)
    """
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